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Digital Creators

From Fruit Ninja to Feed the Deep with Luke Muscat

Discover More Events

9 Feb 2025

Adapting Boy Swallows Universe

12:00 pm

9 Feb 2025

The House That Joy Built: Sparking Creativity with Holly Ringland

1:30 pm

8 Feb 2025

Working Dog... It's the Vibe

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9 Feb 2025

Unpacking Zombie Plane - Sneak Peek and Q&A

3:30 pm

9 Feb 2025

Red Carpet Premiere of 'SPIT' with David Wenham

7:15 pm

8 Feb 2025

Australian Premiere - Looney Tunes: The Day The Earth Blew Up

9:00 am

8 Feb 2025

Best-Selling Author Shankari Chandran

10:30 am

8 Feb 2025

Shane and Clayton Jacobson Present Filmmaking 101

3:30 pm

9 Feb 2025

Best-Selling Author Benjamin Stevenson

10:00 am

8 Feb 2025

AACTA Screen Careers Expo

9:00 am

7 Feb 2025

AACTA Awards Ceremony

1:00 pm

5 Feb 2025

AACTA Awards Industry Gala

4:00 pm

Discover More Events

12:00 pm

9 Feb 2025

Adapting Boy Swallows Universe

1:30 pm

9 Feb 2025

The House That Joy Built: Sparking Creativity with Holly Ringland

11:00 am

8 Feb 2025

Working Dog... It's the Vibe

3:30 pm

9 Feb 2025

Unpacking Zombie Plane - Sneak Peek and Q&A

7:15 pm

9 Feb 2025

Red Carpet Premiere of 'SPIT' with David Wenham

9:00 am

8 Feb 2025

Australian Premiere - Looney Tunes: The Day The Earth Blew Up

10:30 am

8 Feb 2025

Best-Selling Author Shankari Chandran

3:30 pm

8 Feb 2025

Shane and Clayton Jacobson Present Filmmaking 101

10:00 am

9 Feb 2025

Best-Selling Author Benjamin Stevenson

9:00 am

8 Feb 2025

AACTA Screen Careers Expo

1:00 pm

7 Feb 2025

AACTA Awards Ceremony

4:00 pm

5 Feb 2025

AACTA Awards Industry Gala

Following its release in 2010, Fruit Ninja dominated the front page of the App Store worldwide. Eagerly downloaded onto every iPod touch, Fruit Ninja saw a cumulative 1.5 trillion pieces of fruit sliced in the first two years of release only. Today, the infamous mobile game boasts over a billion downloads, but slightly lesser known is the game's unlikely beginnings at a small Queensland game studio in the hands of designer Luke Muscat


From classics like Fruit Ninja, Jetpack Joyride and Landsliders right up to his work today, join Luke fresh from the release of his latest game Feed the Deep, for an in-depth exploration of his journey as a game designer. Discover the inspirations that fuel Luke's creativity, his design philosophy and his approach to building games that capture the imagination of millions. This session is a must-see for game enthusiasts, aspiring developers, and anyone curious about what makes a game popular.

Featuring
Luke Muscat
Sunday, 9 February 2025
10:30 am

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